W14.2 June 7 (Fri) —CHENG SHIYI

1.Summary
 A relatively new area of research in the social sciences has focused on technology, including cellphones, video games, virtual worlds, social networking services, and digital media. Mobile phones have become a necessity in our lives. They are more than just communication tools, they are our navigational, camera, alarm clock and many more functions in one. With mobile phones, we can connect with others anytime and anywhere. Social networks have made it easier to connect with others. Through social networks, we can easily keep in touch with our friends and family who are far away and share our life moments. However, social networks also have problems such as privacy leakage. Video games have had a significant impact on both entertainment and cognition. Some studies have shown that playing certain types of video games can improve our concentration and reaction time, but over-indulgence in games may lead to health and behavioural problems.

2.Interesting Point
I think the interesting part is in social networking, where what is displayed in social media may affect our future opportunities. For example: photos or remarks we post on social media may affect our work or social life. Although social networks are virtual, their impact is real and there is the potential to influence the trajectory of our lives.

3.Discussion
It also raises a question based on what I found interesting to say. How should we present ourselves online? How does this presentation affect our real lives?

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